Liam West (DevLiamW)
The document includes a retrospective on the development of a survival game representing an individual’s mental state and wellbeing, which has been accomplished through the immersive techniques of visual and auditory features.
An investigation was conducted based on how games could be used as a therapeutic medium for sufferers; once knowledgeable on the symptoms and treatments, the data was transcribed into gameplay mechanics within a fictional world.
Comparisons were drawn between most appropriate software packages, methodologies, and architectural decisions. The report also includes how important issues regarding legal, social, ethical and professional were factored into the development process. Finally, the paper contains a detailed explanation into the weekly and bi-weekly sprints leading up to the final release, that is followed by a conclusive analysis of the outcome of the project, which far differs from the initial scope and objectives defined in early development.
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