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Spatial Sound and Psychological Response

Credits

Liam West (DevLiamW)

Abstract

To create a psychological response from an individual, an immersive sound experience is necessary; a comparative evaluation of three key players in the game development industry have implemented techniques such as binaural audio, and spatial sound; Perception (2017), Hellblade (2017), and Uncharted 4 (2016). Unity3D engine offers simple functionality to implement these features, suitable for Indie developers, which will later inform the decisions of future projects. The findings suggest that binaural audio and spatial sound will affect the immersion, psychological response, gameplay, mechanics and story of a game significantly, leading to success if done correctly.

Paper

Click here.

Links

Twitter: https://twitter.com/DevLiamW

LinkedIn: https://www.linkedin.com/in/devliamw/

YouTube: https://www.youtube.com/channel/UCmXGzsWzb_wyvEqULnNpTig

GitHub: https://github.com/lwest2

Itch: https://devliamw.itch.io/

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